The Molecules Project

"Molecules" is part of the FishTish Multi-touch interface Project. "Molecules" is a presentation platform for displaying interactive content. FishTish is the overarching project that includes development of "Molecules" , and a multi-purpose suite of scripts called uniTUIO. UniTUIO is a set of scripts and objects that make using TUIO input in the unity engine very simple. TUIO is a standard for multi-touch surface input. Molecules is the application that the end users will be able to interact with. Since Molecules will be using the uniTUIO input layer, a dozen or so people can be interacting with the application at any one time (all on the same surface, like a microsoft surface, but with less microsoft)

As far as technologies that we are using,TUIO inputs, OSC, lots and lots of renderTextures. Otherwise mostly just standard 3d stuff (made easy by Unity's awesomeness!) This project would be nearly impossible given the timeframe if we didn't have the Unity engine. Molecules was deployed into multiple multi-touch tables at the ExpoReal in October 2009.


 

The Molecules

Unity3d scene, scripts and video tutorial

The Molecules

Molecules is a different MultiTouch approach for working with media files. Each Molecule consists of content atoms. Atoms can be defined as different media files like pictures or movies - a bunch of them!

The SnowStack

Unity3d scene, scripts and video tutorial

The SnowStack

What we have here is a new layout for uniTUIO. The contents are organized in a 3-dimensional grid with freely choosable rows and columns. You are navigating the content by sliding over your table while the grid will move. Touching a picture or a movie will open it in the middle of the screen for manipulation...

The DeepZoom

Unity3d scene, scripts and video tutorial

The DeepZoom

We all know the very big and fancy pictures from Microsoft DeepZoom, or the never ending zoom-inside from NASA Worldwind or Google Earth. The DeepZoom controller gives you that ability inside of Unity3d.

The Tap&Hold

Unity3d scene, scripts and video tutorial

The Tap&Hold

We have also spent a lot of time on the user interactions. You will already find a few cool ways to interact with your applications. Different type of cursors (like a 2d or 3d cursor type), different kind of menu-systems and behavior like "tap&hold" or even a "tripple-touch-double-click" (say that five times quickly)...

HOT LINKS

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    TECHSPARKED.COM
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    TUIO.ORG
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    NUIGROUP.COM
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GUNS-4-HIRE

World class MultiTouch solutions

So you need more than you can find on this pages? Cool! You are on the right place! Just ask us for a specific need Read more...

 

The FishTish

World class MultiTouch hardware solutions

Looking for a world-class, reliable all in one MultiTouch solution? You should have a look at the  FishTish project...Gallery